most people wouldn't notice this amount of lag (just a few frames, if that. The iPhone app was developed with the Android device and is able to play the iPhone with the iOS app. Extract the zip to the folder where Spelunky 2 is installed.
Spelunky 2 input delay update#
Spelunky patch log Update from version 2.0.0.6 to 2.0.2. Run the x360ce圆4.exe application in the Spelunky 2 folder.
Spelunky 2 input delay full#
I7-2600 4GB RAM Nvidia GTX750Ti Win8.1u1 Full screen - 1920x1200 NVIDIA is one of the worlds biggest GPU manufacturers. Here's a list of changes for version 1.2: - Fixed input lag on menus for players with slower computers. network architecture, input delay, and type of netcode to use. What is everyone doing on the PC version? Here's my setup. Spelunky 2 is a simulation-intensive roguelike platformer with real-time, interactive. Triple buffering doesn't seem to help at all, and while adaptive vsync gives me a lag free experience, the tearing still exists (starts on 1-2 for some reason). for all the gameplay actions, there is an input delay like this. It is a pretty broad project, implementing a number of fixes and improvements to the original game, and, most importantly, adding a 2-player. this input lag can be noticed for simple things, such as when pressing the button to make a sword swing-there is a noticeable delay of around 1 second. : Spelunky SD If youve been following me on the social networks, you may already know, that for the past three months I was working on a Spelunky Classic modification called Spelunky SD. I have a very low input lag monitor (60hz), and typically have a lot of success playing with vsync turned off in most games that require precise timing (SSFIV, Spelunky) unless the tearing is unbearable (as it is in Spelunky). the input lag during gameplay is always apparent regardless of whether vsync is on/off. I'm fairly new to Spelunky on PC (played a lot on Vita), and I notice that the controls just don't feel as "snappy" on the PC as they do on the handheld. This time youll need to complete level 3-1. The next shortcut is a little deeper into the Moons mysterious underworld. I know that this is a never ending debate amongst PC gamers, but different games respond better to having vsync turned on/off. To unlock the shortcut after 3-1 you need: Rope x1.